


Exercise Fakeouts
Visualizing Guilt-Free Fitness Journey
2023
Exercise Fakeouts
Visualizing Guilt-Free Fitness Journey
2023
Exercise Fakeouts
Visualizing Guilt-Free Fitness Journey
2023
Created in 3 weeks as part of the Intro to HCI course, aimed to redefine activity tracking by discouraging system “cheats” and reinforcing meaningful movement. Through research, we identified gaps in existing trackers and designed a wearable-linked solution using abstract visuals to represent activity intensity and personalized messages to encourage progress.
Team
Sriram Hemanth Kumar
Sriram Hemanth Kumar
Sriram Hemanth Kumar
Tanya Bansal
Tanya Bansal
Tanya Bansal
Shantanu Thorat
Shantanu Thorat
Shantanu Thorat
Tanmayee Pemmaraju
Tanmayee Pemmaraju
Tanmayee Pemmaraju
Tools
Figma
Photoshop
Miro
Duration
3 weeks
Prompt
Prompt
Prompt
Create or modify an existing activity tracker application that links to a wearable device, empowering users to be healthier. We have to do this by describing and systematically altering the user's mental model about what activities are beneficial, rewarding these behaviors rather than common "cheats" to the system.
Design Process
Design Process
Design Process
Secondary Research
Secondary Research
Secondary Research
To scope down the project, we conducted research on how different users consume and engage with fitness trackers. This helped us identify key user behaviors, motivations, and gaps in current tracking experiences, ensuring our solution addressed real needs rather than assumptions.
Selecting target audience
The devices are popular with Gen Zers (70%), millennials (57%) and women (51%).
Nearly 70% of Americans Would Wear a Fitness Tracker/Smartwatch for Discounted Health Insurance.
Why Twenties?
This age group strikes the perfect balance between tech adaptability, health consciousness and social engagement. Their openness to new technologies, combined with the pressure of social validation, makes them the ideal audience for innovative fitness trackers.
What matters to them the most?
The quality of the exercise is immensely more important than the quantity of work done when exercising.
Steps alone, do not provide information about exercise intensity, which may be more important than the number of steps taken.
External motivation or accountability plays a significant role in the user's improvement in the activity.
The Problem Identified
The Problem Identified
The Problem Identified
Users are primarily motivated by achieving a preset step goal or a self-imposed target, leading to feelings of dissatisfaction, exaggeration, and instances of dishonest activity reporting.
How might we shift user motivation away from rigid step goals, while still encouraging physical activity and wellness?
Primary Research
Primary Research
Primary Research
To gain deeper insights, we conducted 10+ user interviews and 30+ survey responses, collecting qualitative data to validate our research. These conversations revealed how users engage with fitness trackers, the challenges they face, and what truly influences their exercise habits. Below are key takeaways in their own words.
Interviews
Sometimes I find myself ‘gaming’ the tracker—shaking my wrist or logging fake workouts just to keep my streak.
Jordan Smith
Student
|
21
Sometimes I find myself ‘gaming’ the tracker—shaking my wrist or logging fake workouts just to keep my streak.
Jordan Smith
Student
|
21
Sometimes I find myself ‘gaming’ the tracker—shaking my wrist or logging fake workouts just to keep my streak.
Jordan Smith
Student
|
21
Steps alone don’t tell the full story. I can hit my daily goal without actually pushing myself.
Amit Karpe
Software Engineer
|
28
Steps alone don’t tell the full story. I can hit my daily goal without actually pushing myself.
Amit Karpe
Software Engineer
|
28
Steps alone don’t tell the full story. I can hit my daily goal without actually pushing myself.
Amit Karpe
Software Engineer
|
28
I’m more likely to stay consistent when I have some form of accountability, like sharing progress with friends.
Lisa Sebastian
26
|
Marketing Manager
I’m more likely to stay consistent when I have some form of accountability, like sharing progress with friends.
Lisa Sebastian
26
|
Marketing Manager
I’m more likely to stay consistent when I have some form of accountability, like sharing progress with friends.
Lisa Sebastian
26
|
Marketing Manager
Surveys
10%
of users rarely check their fitness tracker data, questioning its long-term impact on behavior.
10%
of users rarely check their fitness tracker data, questioning its long-term impact on behavior.
10%
of users rarely check their fitness tracker data, questioning its long-term impact on behavior.
91%
track steps, but many feel it doesn’t reflect real effort or exercise quality.
91%
track steps, but many feel it doesn’t reflect real effort or exercise quality.
91%
track steps, but many feel it doesn’t reflect real effort or exercise quality.
Some users admitted to faking data to maintain streaks, exposing flaws in how progress is measured.
Some users admitted to faking data to maintain streaks, exposing flaws in how progress is measured.
Some users admitted to faking data to maintain streaks, exposing flaws in how progress is measured.
Analyzing the Data
Analyzing the Data
Analyzing the Data
To uncover patterns and key themes from our research, we conducted affinity diagramming, grouping insights from user interviews and survey responses. This helped us identify common pain points and behavior trends, guiding our design decisions.
Affinity Diagramming
What do they do?
Exaggerate the number of steps or activity in conversations with others.
Exaggerate the number of steps or activity in conversations with others.
Exaggerate the number of steps or activity in conversations with others.
Feels dissatisfied when they don’t complete the goal.
Feels dissatisfied when they don’t complete the goal.
Feels dissatisfied when they don’t complete the goal.
Uses maps to track distance covered, not steps.
Uses maps to track distance covered, not steps.
Uses maps to track distance covered, not steps.
Checks watch daily.
Checks watch daily.
Checks watch daily.
Motivated to complete “X” steps.
Motivated to complete “X” steps.
Motivated to complete “X” steps.
Focus on self-improvement and not comparison
Focus on self-improvement and not comparison
Focus on self-improvement and not comparison
Primary activity seems to be walking.
Primary activity seems to be walking.
Primary activity seems to be walking.
Primary motive: Steps & heart rate.
Primary motive: Steps & heart rate.
Primary motive: Steps & heart rate.
Incremental approach.
Incremental approach.
Incremental approach.
Familiarity motivates the user to work out.
Familiarity motivates the user to work out.
Familiarity motivates the user to work out.
What do they like?
Having an aim or goal motivates
Having an aim or goal motivates
Having an aim or goal motivates
Reminder to move
Reminder to move
Reminder to move
Flexibility to track anything
Flexibility to track anything
Flexibility to track anything
Motivated by rewards
Motivated by rewards
Motivated by rewards
Simple challenges
Simple challenges
Simple challenges
Information is easily accessible
Information is easily accessible
Information is easily accessible
Affirmative animations/messages
Affirmative animations/messages
Affirmative animations/messages
Validated by numbers at the end of a workout
Validated by numbers at the end of a workout
Validated by numbers at the end of a workout
What do they dislike?
Watch and app are not connected
Watch and app are not connected
Watch and app are not connected
Navigation is difficult
Navigation is difficult
Navigation is difficult
Too much information
Too much information
Too much information
Device is not tailored for the user (does not allow customization)
Device is not tailored for the user (does not allow customization)
Device is not tailored for the user (does not allow customization)
No time to keep up with trends
No time to keep up with trends
No time to keep up with trends
Tends to overwork if not meeting workout goals
Tends to overwork if not meeting workout goals
Tends to overwork if not meeting workout goals
Data is open to interpretation
Data is open to interpretation
Data is open to interpretation
Cannot understand numbers
Cannot understand numbers
Cannot understand numbers
Unnecessary notifications bother
Unnecessary notifications bother
Unnecessary notifications bother
Loss of interest
Loss of interest
Loss of interest
Not comfortable sharing data with everyone
Not comfortable sharing data with everyone
Not comfortable sharing data with everyone
Familiarity motivates the user to work out.
Familiarity motivates the user to work out.
Familiarity motivates the user to work out.
Turns into negative obsessions
Turns into negative obsessions
Turns into negative obsessions
Data inputting feels frustrating at times
Data inputting feels frustrating at times
Data inputting feels frustrating at times
Device creates indirect pressure
Device creates indirect pressure
Device creates indirect pressure
Familiarity motivates the user to work out.
Familiarity motivates the user to work out.
Familiarity motivates the user to work out.
What is missing?
Easy to understand stats/graphs/data
Easy to understand stats/graphs/data
Easy to understand stats/graphs/data
Quality > Quantity of workout
Quality > Quantity of workout
Quality > Quantity of workout
Meaning behind numbers
Meaning behind numbers
Meaning behind numbers
To predict calorie burns and similar features
To predict calorie burns and similar features
To predict calorie burns and similar features
Customization / Personalization of workouts
Customization / Personalization of workouts
Customization / Personalization of workouts
Lack of feedback
Lack of feedback
Lack of feedback
Desires more precise tracking
Desires more precise tracking
Desires more precise tracking
Lack of positive affirmation
Lack of positive affirmation
Lack of positive affirmation
Storyboard
Storyboard
Storyboard
Before finalizing a solution, we visualized the user’s journey through a storyboard, capturing their daily interactions, struggles, and motivations with fitness tracking. This exercise allowed us to step into the user’s world, uncover hidden friction points, and reimagine how a tracker could encourage real movement instead of just numbers. These early sketches laid the foundation for our initial solution.





















Wireframes
Wireframes
Wireframes
After defining our initial concept, we translated key insights into low-fidelity wireframes to visualize the user experience. These wireframes explore how users interact with the tracker from setting goals and receiving contextual motivation to visualizing activity data. This step helped us refine functionality, user flow, and interface elements before moving to high-fidelity designs.






Usability Testing
Usability Testing
Usability Testing
Feedback
The motivational messages need to be more natural & suggestive in a way that is not irritating over time.
Need more clarity and understanding of their activity.
The app should educate users about why an activity is beneficial.
Solution
Solution
Solution
Abstract Visuals
Using visual graphics to represent a user's activities, including walking, standing and running. These graphics also indicate the intensity of their activity.
Personalized Messages
Secondly we use personalized messages designed to inspire users to either walk faster or maintain their physical activity.



Final Design
Final Design
Final Design



Sriram Hemanth Kumar
© 2025
Sriram Hemanth Kumar
© 2025
Sriram Hemanth Kumar
© 2025